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Post by gwyg on Jul 28, 2008 10:06:33 GMT -5
Get What You GiveA Figure-It-Out RP of Mystery, Mini-Games, and More
Get What You Give is a made to last RP. Orientation and registration goes for two weeks - get a feel for your character, write up activities, and establish relationships - before the real story even starts. GWYG strives to get everyone involved, but it's very much on a "Get What You Give" basis.
Many mysteries are afoot in the town of Umarok, where Alliance Highschool is alive and bustling with a diverse student body. Active players are rewarded with more important positions in board-wide storylines, or special hints, clues, keys, and access to restricted boards. Dedication offers players more opportunities to play a wider range of characters (teachers, townies, gang/group leaders, and unique NPCs). Of course, every new character is given a special sliver of information that only they know. Will you use it to help contribute to the goals of your peers? Or hoard it away and let them try to force it out of you?
Is participation in these plots mandatory? Of course not. Feel free to use the immersing setting to develop your own subplots, relationships, and drama.
Join a clique. Fight a gang. Build a hideout. Ace your tests. Peddle drugs. Solve a mystery. Prevent a crime. Discover secrets. Catch the White Butterfly.
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